![]() ![]() ![]() ![]() We are fully aware of the importance of modding and its contribution to the success of Assetto Corsa. Also, our team does not have enough experience with UE4 to tackle both the development a brand-new game and the challenges of supporting an open platform in the time frame available for this project. Therefore, the game will not be compatible with mod contents created for Assetto Corsa. Being developed with UE4, AC Competizione processes data and assets through a completely different structure and file format. You can check out the full Kunos statement below, taken from a recent FAQ article on the 505Games website.Īssetto Corsa’s structure was designed from the beginning to be moddable. Understandable given what Kunos have to go through to get the game to market later this year, but no doubt a blow to those players who enjoy sampling what the community have to offer. With a brand new game engine in the form of Unreal 4 alongside what is a reasonable short development timeframe until Early Access release, Kunos Simulazioni have confirmed that the new title will not follow in the footsteps of the original Assetto Corsa and support modding right from the very beginning, no doubt leaving many content creators disappointed to miss out on the opportunities afforded by the greatly improved graphics engine in ACC.Īlthough not officially supported, the possibility does remain however for talented community members to work out how to bring content to the game, as has been proven by some hardy souls over in the original Project CARS - it just means that tools and ease of access to modders will not the as it was in the first AC title. Kunos Simulazioni reveal more on the moddability of the upcoming Assetto Corsa Competizione, and it probably won't make for happy reading for some. ![]()
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